|
OPEN GAME LICENSE Version 1.0a
The
following text is the property of Wizards of the Coast, Inc. and
is Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All
Rights Reserved.
1.
Definitions: (a)"Contributors" means the copyright and/or
trademark owners who have contributed Open Game Content; (b)"Derivative
Material" means copyrighted material including derivative works
and translations (including into other computer languages),
potation, modification, correction, addition, extension, upgrade,
improvement, compilation, abridgment or other form in which an
existing work may be recast, transformed or adapted; (c)
"Distribute" means to reproduce, license, rent, lease, sell,
broadcast, publicly display, transmit or otherwise distribute; (d)"Open
Game Content" means the game mechanic and includes the methods,
procedures, processes and routines to the extent such content does
not embody the Product Identity and is an enhancement over the
prior art and any additional content clearly identified as Open
Game Content by the Contributor, and means any work covered by
this License, including translations and derivative works under
copyright law, but specifically excludes Product Identity. (e)
"Product Identity" means product and product line names, logos and
identifying marks including trade dress; artifacts; creatures
characters; stories, storylines, plots, thematic elements,
dialogue, incidents, language, artwork, symbols, designs,
depictions, likenesses, formats, poses, concepts, themes and
graphic, photographic and other visual or audio representations;
names and descriptions of characters, spells, enchantments,
personalities, teams, personas, likenesses and special abilities;
places, locations, environments, creatures, equipment, magical or
supernatural abilities or effects, logos, symbols, or graphic
designs; and any other trademark or registered trademark clearly
identified as Product identity by the owner of the Product
Identity, and which specifically excludes the Open Game Content;
(f) "Trademark" means the logos, names, mark, sign, motto, designs
that are used by a Contributor to identify itself or its products
or the associated products contributed to the Open Game License by
the Contributor (g) "Use", "Used" or "Using" means to use,
Distribute, copy, edit, format, modify, translate and otherwise
create Derivative Material of Open Game Content. (h) "You" or
"Your" means the licensee in terms of this agreement.
2. The
License: This License applies to any Open Game Content that
contains a notice indicating that the Open Game Content may only
be Used under and in terms of this License. You must affix such a
notice to any Open Game Content that you Use. No terms may be
added to or subtracted from this License except as described by
the License itself. No other terms or conditions may be applied to
any Open Game Content distributed using this License.
3.Offer and
Acceptance: By Using the Open Game Content You indicate Your
acceptance of the terms of this License.
4. Grant and
Consideration: In consideration for agreeing to use this License,
the Contributors grant You a perpetual, worldwide, royalty-free,
non-exclusive license with the exact terms of this License to Use,
the Open Game Content.
5.Representation of Authority to Contribute: If You are
contributing original material as Open Game Content, You represent
that Your Contributions are Your original creation and/or You have
sufficient rights to grant the rights conveyed by this License.
6.Notice of
License Copyright: You must update the COPYRIGHT NOTICE portion of
this License to include the exact text of the COPYRIGHT NOTICE of
any Open Game Content You are copying, modifying or distributing,
and You must add the title, the copyright date, and the copyright
holder's name to the COPYRIGHT NOTICE of any original Open Game
Content you Distribute.
7. Use of
Product Identity: You agree not to Use any Product Identity,
including as an indication as to compatibility, except as
expressly licensed in another, independent Agreement with the
owner of each element of that Product Identity. You agree not to
indicate compatibility or co-adaptability with any Trademark or
Registered Trademark in conjunction with a work containing Open
Game Content except as expressly licensed in another, independent
Agreement with the owner of such Trademark or Registered
Trademark. The use of any Product Identity in Open Game Content
does not constitute a challenge to the ownership of that Product
Identity. The owner of any Product Identity used in Open Game
Content shall retain all rights, title and interest in and to that
Product Identity.
8.
Identification: If you distribute Open Game Content You must
clearly indicate which portions of the work that you are
distributing are Open Game Content.
9. Updating
the License: Wizards or its designated Agents may publish updated
versions of this License. You may use any authorized version of
this License to copy, modify and distribute any Open Game Content
originally distributed under any version of this License.
10 Copy of
this License: You MUST include a copy of this License with every
copy of the Open Game Content You Distribute.
11. Use of
Contributor Credits: You may not market or advertise the Open Game
Content using the name of any Contributor unless You have written
permission from the Contributor to do so.
12 Inability
to Comply: If it is impossible for You to comply with any of the
terms of this License with respect to some or all of the Open Game
Content due to statute, judicial order, or governmental regulation
then You may not Use any Open Game Material so affected.
13
Termination: This License will terminate automatically if You fail
to comply with all terms herein and fail to cure such breach
within 30 days of becoming aware of the breach. All sublicenses
shall survive the termination of this License.
14
Reformation: If any provision of this License is held to be
unenforceable, such provision shall be reformed only to the extent
necessary to make it enforceable.
15 COPYRIGHT
NOTICE
Open Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc.
|